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Text File  |  2000-04-07  |  5.0 KB  |  413 lines

  1. ;------------------------------------------------------------------------------
  2. ; 9.mnu
  3. ;   "Practice Weapon"
  4. ;------------------------------------------------------------------------------
  5.  
  6.  
  7. ;--- BACKGROUND IMAGE
  8. [image]
  9. x=0
  10. y=0
  11. priority=9
  12. postonly=0
  13. mainonly=0
  14. EnableForDemo=0
  15. EnableForE3Demo=0
  16. image=kfld
  17. fadelevel=0
  18. borderColor=0
  19.  
  20.  
  21. ;--- LIGHT FLASH IMAGE
  22. [image]
  23. x=640
  24. y=480
  25. priority=8
  26. codelink=OUTER_RIM_FLASH
  27. postonly=0
  28. mainonly=0
  29. EnableForDemo=0
  30. EnableForE3Demo=0
  31. image=glw0
  32. fadelevel=0
  33. borderColor=0
  34.  
  35.  
  36. ;--- BAND IMAGE
  37. [image]
  38. x=0
  39. y=480
  40. priority=8
  41. codelink=LIGHT_BAND
  42. postonly=0
  43. mainonly=0
  44. EnableForDemo=0
  45. EnableForE3Demo=0
  46. image=band
  47. fadelevel=150
  48. timer=0
  49. borderColor=0
  50.  
  51.  
  52. ; ;--- LIGHT BAND MASK
  53. ; [image]
  54. ; x=0
  55. ; y=0
  56. ; priority=7
  57. ; postonly=0
  58. ; mainonly=0
  59. ; EnableForDemo=0
  60. ; EnableForE3Demo=0
  61. ; image=mask
  62. ; fadelevel=0
  63. ; borderColor=0
  64.  
  65.  
  66. ;--- MESH
  67. [image]
  68. x=0
  69. y=60
  70. priority=6
  71. codelink=nothing
  72. postonly=0
  73. mainonly=0
  74. EnableForDemo=1
  75. EnableForE3Demo=1
  76. image=mesh
  77. fadelevel=0
  78. borderColor=0
  79.  
  80.  
  81. ;--- TITLE IMAGE
  82. [image]
  83. x=20
  84. y=15
  85. priority=5
  86. postonly=0
  87. mainonly=0
  88. EnableForDemo=0
  89. EnableForE3Demo=0
  90. image=txt9    
  91. fadelevel=0
  92. borderColor=0
  93.  
  94.  
  95.  
  96. ;--- PRACTICE BUTTON
  97. [button]
  98. x=0
  99. y=0
  100. priority=3
  101. codelink=WEAPON_PRACTICE H_PRACTICE
  102. postonly=0
  103. mainonly=0
  104. EnableForDemo=3
  105. EnableForE3Demo=3
  106. buttontype=prac
  107. value=0
  108. listpos=0
  109. listoff=0
  110. listx=0
  111. listy=0
  112. ypos=1
  113. align=0
  114.  
  115.  
  116. ;--- HUNT BUTTON PIC
  117. [image]
  118. x=534
  119. y=357
  120. priority=3
  121. codelink=nothing
  122. postonly=0
  123. amainonly=0
  124. EnableForDemo=1
  125. EnableForE3Demo=1
  126. image=thd-
  127. fadelevel=0
  128. borderColor=0
  129.  
  130.  
  131. ;--- BOQ BACKGROUND
  132. [image]
  133. x=22
  134. y=430
  135. priority=4
  136. codelink=nothing
  137. postonly=0
  138. mainonly=0
  139. EnableForDemo=1
  140. EnableForE3Demo=1
  141. image=iboq
  142. fadelevel=0
  143. borderColor=0
  144.  
  145.  
  146. ;--- EXIT BUTTON
  147. [button]
  148. x=0
  149. y=0
  150. priority=3
  151. codelink=exitprogram escape H_EXIT
  152. postonly=0
  153. mainonly=0
  154. EnableForDemo=3
  155. EnableForE3Demo=3
  156. buttontype=exit
  157. value=0
  158. listpos=0
  159. listoff=0
  160. listx=0
  161. listy=0
  162. ypos=1
  163. align=0
  164.  
  165.  
  166. ;--- OPTIONS BUTTON
  167. [button]
  168. x=0
  169. y=0
  170. priority=3
  171. codelink=OPTIONS H_OPTIONS
  172. postonly=0
  173. mainonly=0
  174. EnableForDemo=3
  175. EnableForE3Demo=3
  176. nextmenu=11
  177. text=kMenu06_Options
  178. buttontype=options
  179. value=0
  180. listpos=0
  181. listoff=0
  182. listx=0
  183. listy=0
  184. ypos=1
  185. align=0
  186.  
  187.  
  188. ;--- BACK BUTTON
  189. [button]
  190. x=0
  191. y=0
  192. priority=3
  193. codelink=BACK H_BACK
  194. postonly=0
  195. mainonly=0
  196. EnableForDemo=3
  197. EnableForE3Demo=3
  198. buttontype=back
  199. value=0
  200. listpos=0
  201. listoff=0
  202. listx=0
  203. listy=0
  204. ypos=1
  205. align=0
  206.  
  207.  
  208.  
  209. ;--- SCOPE/SIGHTS
  210.  
  211. [text]
  212. x=225
  213. y=232
  214. codelink=WEAPON_TEXT_SCOPESIGHTS
  215. priority=4
  216. postonly=0
  217. mainonly=0
  218. EnableForDemo=0
  219. EnableForE3Demo=0
  220. texttype=0
  221. color=0
  222. italic=0
  223. ypos=0
  224. align=0
  225.  
  226. [button]
  227. x=169
  228. y=207
  229. priority=3
  230. codelink=WEAPON_SCOPESIGHTS_ARROW H_SCOPE_SIGHT_ARROW
  231. postonly=0
  232. mainonly=0
  233. EnableForDemo=3
  234. EnableForE3Demo=3
  235. buttontype=arw1
  236. value=0
  237. listpos=0
  238. listoff=0
  239. listx=0
  240. listy=0
  241. ypos=1
  242. align=0
  243.  
  244. [button]
  245. x=19
  246. y=221
  247. priority=4
  248. codelink=WEAPON_SCOPESIGHTS H_SCOPE_SIGHT
  249. postonly=0
  250. mainonly=0
  251. nextmenu=8
  252. EnableForDemo=3
  253. EnableForE3Demo=3
  254. text=kMenu09_Scopes
  255. buttontype=tab2
  256. value=0
  257. listpos=0
  258. listoff=0
  259. listx=0
  260. listy=0
  261. ypos=1
  262. align=0
  263.  
  264.  
  265.  
  266. ;--- CALIBER/GAUGE
  267.  
  268. [text]
  269. x=225
  270. y=192
  271. codelink=WEAPON_TEXT_CALIBERGAUGE
  272. priority=3
  273. postonly=0
  274. mainonly=0
  275. EnableForDemo=0
  276. EnableForE3Demo=0
  277. texttype=0
  278. color=0
  279. italic=0
  280. ypos=0
  281. align=0
  282.  
  283. [button]
  284. x=169
  285. y=167
  286. priority=2
  287. codelink=WEAPON_CALIBERGAUGE_ARROW H_CALIBER_POUND_GAUGE_ARROW
  288. postonly=0
  289. mainonly=0
  290. EnableForDemo=3
  291. EnableForE3Demo=3
  292. buttontype=arw1
  293. value=0
  294. listpos=0
  295. listoff=0
  296. listx=0
  297. listy=0
  298. ypos=1
  299. align=0
  300.  
  301. [button]
  302. x=19
  303. y=181
  304. priority=3
  305. codelink=WEAPON_CALIBERGAUGE H_CALIBER_POUND_GAUGE
  306. postonly=0
  307. mainonly=0
  308. nextmenu=8
  309. EnableForDemo=3
  310. EnableForE3Demo=3
  311. text=kMenu09_Caliber
  312. buttontype=tab2
  313. value=0
  314. listpos=0
  315. listoff=0
  316. listx=0
  317. listy=0
  318. ypos=1
  319. align=0
  320.  
  321.  
  322. ;--- TEXTURE
  323.  
  324. [text]
  325. x=225
  326. y=152
  327. codelink=WEAPON_TEXT_TEXTURE
  328. priority=2
  329. postonly=0
  330. mainonly=0
  331. EnableForDemo=0
  332. EnableForE3Demo=0
  333. texttype=0
  334. color=0
  335. italic=0
  336. ypos=0
  337. align=0
  338.  
  339. [button]
  340. x=169
  341. y=127
  342. priority=1
  343. codelink=WEAPON_TEXTURE_ARROW H_WEAPON_TEXTURE_ARROW
  344. postonly=0
  345. mainonly=0
  346. EnableForDemo=3
  347. EnableForE3Demo=3
  348. buttontype=arw1
  349. value=0
  350. listpos=0
  351. listoff=0
  352. listx=0
  353. listy=0
  354. ypos=1
  355. align=0
  356.  
  357. [button]
  358. x=19
  359. y=141
  360. priority=2
  361. codelink=WEAPON_TEXTURE H_WEAPON_TEXTURE
  362. nextmenu=7
  363. postonly=0
  364. mainonly=0
  365. EnableForDemo=3
  366. EnableForE3Demo=3
  367. text=kMenu09_Weapon_Texture
  368. buttontype=tab2
  369. value=0
  370. listpos=0
  371. listoff=0
  372. listx=0
  373. listy=0
  374. ypos=1
  375. align=0
  376.  
  377.  
  378.  
  379. ;--- WEAPON TYPE ARROW
  380. [button]
  381. priority=2
  382. codelink=WEAPON_WEAPON_TYPE_ARROW H_WEAPON_NAME_ARROW
  383. postonly=0
  384. mainonly=0
  385. EnableForDemo=3
  386. EnableForE3Demo=3
  387. buttontype=arw2
  388. value=0
  389. listpos=0
  390. listoff=0
  391. listx=0
  392. listy=0
  393. ypos=1
  394. align=0
  395.  
  396. ;--- WEAPON TYPE BUTTON
  397. [button]
  398. priority=3
  399. codelink=WEAPON_WEAPON_TYPE_BUTTON H_WEAPON_NAME
  400. postonly=0
  401. mainonly=0
  402. EnableForDemo=3
  403. EnableForE3Demo=3
  404. buttontype=hierarchy
  405. value=0
  406. listpos=0
  407. listoff=0
  408. listx=0
  409. listy=0
  410. ypos=1
  411. align=0
  412.  
  413.